Rumor: Resident Evil 5 rears its ugly head once more
Later, he referred to the comment as a "slip of the tongue," but that doesn't mean it's not true. If it wasn't true, he would say "mistake". We're not going to hoist the confirmed flag or anything (as some have been awfully quick to do so), but a guy so high up in the industry couldn't possibly pull this rumor out of thin air on the spot, right? We'll keep you updated, so any RE5 hopefuls should stay tuned!
[Via Infendo]









Reader Comments (Page 1 of 1)
Shadow31 @ Jul 23rd 2008 9:38AM
Hmm... well, if it does happen, I hope it not only has Wii controls, but bonus content and a budget price. Sorry Nintendo, I'll be buying the 360 version when it's out, but should the version be cheaper and with more stuff, I'll happily buy it again (since I assume it will not suck).
Still, I don't understand his logic. If it comes to the Wii, it won't "attract" more hardcore gamers, the hardcore gamers who want it would be "attracted" to the platform it is out much earlier on. All that would do is reach the gamers who for one reason or another have only a Wii. What "attracts" the gamers is exclusives.
Feba @ Jul 23rd 2008 10:25AM
Honestly, after playing RE4: Wii, I can't imagine playing another RE game on any other platform. It was just wonderful. I don't have a PS3 or 360 anyway, so if it's not on Wii I'm not buying, but there's no reason it needs a budget price.
I'm not getting my hopes up without a press release, but considering they're already porting Dead Rising, I don't think it's too much of a stretch for them to bring RE5 to Wii as well. Hell, it even looks like they could recycle the RE4 engine again.
Shouldn't the bigger issue here be, if it IS a slip of the tongue, why is the President of Sega aware of Capcom's game development?
BrandonIT @ Jul 23rd 2008 9:47AM
Well, I only have a Wii and no plans for any other console. So I hope they bring it to the Wii.
Xoviet chiK @ Jul 23rd 2008 10:11AM
It would be a shame if it didn't come to Wii. A lot of people praised RE4 Wii Edition for it's controls, and seeing how 5 has the same interface it would make a nice fit.
I'll still get it for 360 / PS3, though it will still be cool to see it happen... Either that or an original action/adventure survival horror Wii-specific Resident Evil - I can definitely get behind that!
PSN & GAMERTAG: jorojoserojas - Wii FC: 0749-8609-3752-6926 @ Jul 23rd 2008 11:37PM
Yes! I totally agree.
It's not like it's a completely left-field idea, either. Remember Resident Evil Code: Veronica? It was a "side-story", but it also has a place in the overall Resident Evil canon. I'd love to see what a Wii-specific game could be like: maybe we can see the rest of Leon's story, for example.
Still, for the Wii to get RE5 would be great. I plan on getting it for one of the other two, but who knows? I've been known to double-dip into games before.
Tristan @ Jul 23rd 2008 10:17AM
lol. I didnt realize people thought that RE5 wouldnt be on Wii. They have released all the mainline numerical RE on nintendo platform so this one cant be much different.
samfish @ Jul 23rd 2008 10:50AM
After Dead Rising was announced and seeing the RE5 gameplay demo, I think it'll come to the Wii.
Supposedly the game is running on an amped up version of the RE4 engine, so downscaling it shouldn't be TOO much of a problem. And to be honest, after seeing the demo, I see nothing in it that couldn't be done on the Wii, aside from high rez graphics.
So yeah...it just makes WAY too much sense to bring RE5 to the Wii at this point.
Matt @ Jul 23rd 2008 11:03AM
Come on, online co-op... (let me dream...)
Spencer @ Jul 23rd 2008 12:41PM
Dead Rising and RE5 are both running on the same engine...
However, I'm not sure if RE4 was running on the same engine, and since Dead Rising for the wii is going to run on the RE4 engine, it doesn't necessarily mean RE5's going to be as easy to port.
cmdrpwn @ Jul 23rd 2008 12:45PM
This man is either profoundly mistaken, delusional, or an idiot. And frankly, anyone who has hopes of RE5 on the Wii ought to take a deep breath, abandon all such frivolous daydreaming, and return to reality.
I know that's a bit harsh, but have you guys SEEN the RE5 gameplay footage? Can you possibly even HOPE to imagine that running it on the Wii without its puny little processor melting instantaneously? If it IS indeed ported, it'll be terrible, just like every other Wii port in the history of the platform. This i sjust a fact people have to come to grips with.
I'm a proud Nintendo fan, I've owned every system they've produced for well over a decade, and I've never owned an Xbox or Playstation platform. But I'm moving on, I have four games on Wii, not including Sports or Play, and the only games I'm looking forward to on it now are Tales of Symphonia 2 and MadWorld. That's it. Every other game of interest (and there are many), including some of the most innovative looking games on the horizon are coming out on the competition. I"m getting a PS3 later this year for that reason, and blu-Ray. Plus I have a 52" 1080p flatscreen I want to capitalize on, because I damn well know Nintendo doesn't give a crap about technology.
So, really the crux of my point is, guys, I know a lot of you are desperately wishing for RE5 on Wii. Hell, I was too a couple years ago. But its jsut not going to happen well, if it happens at all. The Wii is at best a complementary system for serious gamers, and a niche toy for casual ones. I was waiting on e3 for Nintendo to contravert this perception, but they only re-affirmed it.
Spencer @ Jul 23rd 2008 1:47PM
Sorry, but are you forgetting that Wii runs t half the resolution of the 360/ps3? not running in HD has a large number of advantages, including being able to present imperceptible worse graphics (on non-HD TVs...what the vast majority of the market has still) with less GPU Strain.
The game engine that RE5 is being developed on is designed to scale to ANY platform (yes, even DS.) It's one of the most interesting development tool sets of this generation. It's there to allow for Capcom games to run anywhere they want them to run with only "superficial" changes required. (Textures, models, and envrioments are far from superficial, but in terms of the engine they are.)
So, if Capcom wants to put out a downgraded visually/physics version of RE5 out for the wii, there is really nothing technologically stopping them.
Arex @ Jul 23rd 2008 1:06PM
Why would the president of Sega necessarily have info on a competitor's product that wasn't known or already leaked to the general public? Industrial espionage? This isn't a Nintendo bigwig or anything.
cmdrpwn @ Jul 23rd 2008 1:14PM
I agree, this whole thing is very suspicious. Seems like the guy is just presumptively speculating, as if its an invariable given that RE5 will make a Wii debut. Which, as I outlined above, it certainly is not, and more importantly, shouldn't be.
FYIan @ Jul 23rd 2008 3:37PM
Why not? I'd buy it. Some of us don't have/can't afford the other system.
If Wii is just a complimentary system, then it's complimenting my gaming PC just fine, and I don't think adding RE5 to its library would hinder that.
cmdrpwn @ Jul 23rd 2008 3:26PM
@Spencer
I admire your enthusiasm, but wake up man. Citing Nintendo's sheerly idiotic and regressive antipathy towards HD doesn't only degrade their argument, its a moot point. Its a matter of market statistics, look it up, HD is rapidly approaching the point of standard medium, a process that will be only further accelerated when we finally say good riddance to analog broadcasts next February. The idea that RE5 would somehow look visually appealing at all, let alone MORE appealing (which seems ot be what you were suggesting there) is simply absurd.
And uhh, I don't know what you've been reading, but if you're actually under the impression that RE5 could be scaled down to DS specifications, and retain anything even REMOTELY of resemblance to the original engine, you're just plain wrong.
I really don't get what the problem is. All Nintendo needs to do is release Wii HD, equip it with a comparable GPU to a 360, charge $300-350 for it, and they'd be fine. The Wii craze wouldn't be stultified significantly, if at all. Hell, it would probably prompt more serious development on the platform rather than an unending torrent of asinine minigame compliations, which could only help sales.
Nintendo always seems to be one step ahead in some departments, and several steps behind in others. The N64 basically set the standard for 3D immersion at the time, the Wii-mote is a highly compelling exercise in videogame control, as is the DS stylus. But they've been wrong on so many other fronts, remember how Iwata was so adamantly skeptical of the whole "online gaming fad"? They still haven't figured out online, as evidenced by the shoddy work they've done with the Wii online community, what with friend codes and all that other arbitrary nonsense. Now they seem to skeptical of high resolution graphics...bah, I digress.
cmdrpwn @ Jul 23rd 2008 4:02PM
I was in your position for a very long time. I've owned every Nintendo system since SNES, and coupled with my gaming PCs I've never seen the need for any other platforms. Even up to the GC days, between my PC and GC virtually every game I was interested was available to me. This simply is no longer the case, as Nintendo's abandonment of its core gamer base has now been definitively announced. Yeah yeah, "the Mario and Zelda teams are working on stuff", that goes nowhere even close of being satisfactory.
Nintendo's situation, if I may say so, is actually pretty analogous to that of Senator John McCain. They've both essentially abandoned their core bases because they're no longer relevant. Wii Play is what, the number 2, number 3 selling game on Wii? Guitar Hero is the only hot selling third-party game? Core games don't sell and are more costly to produce than trifling wagglefest minigame compliations and bathroom scales. Nintendo has realized that and is capitalizing on it.
To be honest, going back to the subject matter, MadWorld is going to be a HUGELY important game. Along with The Conduit, its going to once and for all prove if the Wii is a viable avenue for third-party, technically sophisticated games geared towards core gamers. If they flop, it really is over, no third-party developer is going to touch the Wii unless they're developing Amusement Park Adventure Arcade Vol. 9.
It doesn't bring me any great joy in saying this, I love Nintendo. But I'm just being honest and calling it as I see it.
Nate @ Jul 23rd 2008 4:43PM
It would suck to be missing out on the graphics of the ps3 version, but ever since RE4, I don't think I could play a resident evil game on anything but the Wii, so hopefully they will try to port it.
Fingers crossed.
Night_skyward @ Jul 23rd 2008 6:55PM
I'd love to see it come to the wii. And surely it cant be that hard to do a graphic downgrade, and just use the re4 engine maybe?
But why does the president of sega mention this? Resident evil is a capcom game...
cmdrpwn @ Jul 23rd 2008 8:15PM
Out of pure curiousity, can anyone name 3 competently produed Wii ports of next-gen games? Or, even more elusively, can anyone name ports wherein the Wii remote implemented controls objectively enhanced the experience?
(And yeah, before anyone mentions the obvious one, games other than RE4. And this is just my opinion, but I thought Okami Wii was actually a downgrade, what without the paper filter and tacked-on waggle combat)
Feba @ Jul 24th 2008 12:09AM
RE4 and Okami are what are relevant, considering they are Capcom ports. Obviously RE4 was great, as we seem to agree. Okami is a matter of preference, but I know plenty of people, myself included, who greatly favored the more "wet paint" look of the Wii version, and found the Wiimote brush to be a GIANT enhancement. The waggle wasn't GREAT, but it was solid enough once you got used to it (like Zelda).
Other than that, how many developers can you think of who bothered to do quality Wii ports in the first place?