E308: Mega Man 9 feels more like a 10

First I should talk about the presentation. It looks just like an NES game in motion. It is exactly like a new Virtual Console game appeared out of an alternate history. The look is clean and colorful. It's the real thing. And the music comes straight out of classic Mega Man compositions. The stage intro music is the classic Mega Man 2 tune, and the rest of the music I heard was original compositions in the style of the series. The only hint of newness was found in the control explanation sheet -- the minus button will eventually go to the "Challenge List," a feature that wasn't yet revealed.
The stages remind me a lot of Mega Man 2. The Concrete Man stage starts off looking like Wood Man's stage, and then moves into a girder-based design. It's absolutely, one hundred percent classic Mega Man in design. Jumps lead into unavoidable Metool hits, birds fly by and drop exploding eggs, and enemies pop up out of chasms just as you try to jump.
Both stages relied a lot -- a lot -- on the disappearing blocks. VWOOP VWOOP VWOOP! They've been used to make false paths and deviously-placed blocks guaranteed to kill every player many, many times. These disappearing-block sections are a lot harder than before -- at least, it seems that way.
In fact, overall the difficulty seems a bit higher than the classic series. The Metools seemed to be placed especially meanly, and the enemies extra tough. Maybe it's because the Mega Man Zero team is involved. Or maybe it's because I haven't memorized the layouts. Like all good action/run-and-gun games, each successive failed run leads to a better run next time, until, eventually, triumph. Not that I managed to triumph in either of the levels I played. One level ended (for me) with a giant robotic elephant that rolled a big metal beach ball at me. I got through two of them, but the third elephant took me out. Repeatedly. The other level ended, consistently, with an extra long jump from one disappearing block to another under a low roof.
If I could, I'd spend the rest of E3 in Capcom's meeting room, trying again to meet (and lose to) a boss.









Reader Comments (Page 1 of 1)
Inanimate @ Jul 16th 2008 4:20AM
No video?
That is quite rude.
Backslash @ Jul 16th 2008 4:10AM
mmmm masochism. Can't wait.
Kankki @ Jul 16th 2008 4:31AM
Weird how Xbox and PS3 basically get a NES game.. A new one XD
reef @ Jul 16th 2008 8:41AM
The game sounds great! The only thing on my mind is the flicker and slowdown situation that was a "staple" of the NES versions. Am I right to assume that the Wiiware version is sliky smooth?
TheOverlord#2 can has Animals Crossing? @ Jul 16th 2008 12:44PM
Why are people worried about this?
Mega Man 9 is produced for the Wii not the NES. The NES only had flicker because of the memory constraints and too many enemies on the screen at one time.
The Wii can handle MUCH more than the NES. So no flicker here, no lag here either.
KaptainK @ Jul 16th 2008 4:03PM
i think he wants the slowdown and flicker, (at least i do)
Shadow31 @ Jul 16th 2008 8:47AM
I will admit, despite not being a Megaman fan, in the midst of the lame E3 presentation by Nintendo, I'm actually considering this.
T-MAC @ Jul 16th 2008 9:41AM
I really hope to see this title do well. I've never really played the Mega Man games, but I love NES games in-general. I hope it will put a stop (or at least hinder) the people who think graphics make a game great.
CJLopez @ Jul 16th 2008 12:03PM
Sadly, it won't. Did the fall of the Nazi's stopped beign there NeoNazis???? No, it didn't, so, there will be always Grpahics Whores around, like, 4ever
TomSkib @ Jul 16th 2008 10:06AM
Cant wait!
Can't wait!
Can't wait for this to come out!
CJLopez @ Jul 16th 2008 12:05PM
I'm pretty sure that when I get to hear again "turu tururuuuu, turu turuuuuuuuuuu, turutu, turutu, tututurururuuuuuuuuuuu" My spine will chill!!!!!!!!
LongshotX @ Jul 16th 2008 12:06PM
Any hint of what happens to the original Megaman before the X series starts?
TheOverlord#2 can has Animals Crossing? @ Jul 16th 2008 12:45PM
Can you say, DO WANT!?