Basically, Order of Ecclesia looks rad
There's a lot of truth to the complaints many have made about producer Koji Igarashi's direction with the Castlevania series -- mainly that every new entry seems like a slight update to Castlevania: Symphony of the Night's (1997) template -- but we've never let that get in the way of us taking in every bit of vampire-slaying media each new Castlevania title.
As a team focused on digging up news on Nintendo DS games, we sift through dozens of videos and screenshots, glossing over most of them. With IGN's hands-on impressions and direct-feed clips for Order of Ecclesia, however, we took in every word, every second of animation. They're all embedded past the post break for you to do the same, of course!
And, for those of you who are still grumpy about Order of Ecclesia possibly feeling too much like previous installments, you'll be happy to hear this bit from IGN's preview: "Between the glyph system's reliance on magic, the 'out of the castle' feel of the game, and the all new enemies, this is the first time since Symphony of the Night that a free-roaming version of the game hasn't felt like a direct clone of Symphony of the Night."










Reader Comments (Page 1 of 1)
SephFinale @ Jul 13th 2008 12:50AM
OH SNAP! There's more videos after the break?! I only watched the one that was on the main page...oh well, just wanting to say I recognize that level up sound.
Flagg @ Jul 13th 2008 4:52AM
Thanks to you SephFinale, without you i would have missed all those videos. I hope we get to see more outdoor places like that forest.
psyborg @ Jul 13th 2008 5:11AM
I wish they'd make this linear. Castlevania 1, 3, & IV are so much more fun to me than the metroidvania style.
Kimiko @ Jul 13th 2008 10:10AM
Eww @ the accent in that second video.
stalepie @ Jul 14th 2008 2:50PM
They keep doing the same thing over and over.