Wii Fanboy Review: SPOGS Racing

SPOGS Racing is very much a game that shows what one shouldn't look for in a WiiWare title. The game lacks the polish that comes from actual development, instead offering up a product that seems hurried and unfinished. It's not without its depth, however, as the game throws plenty of game modes and customizable options at you. The problem, however, is that you really won't feel like you should spend any kind of significant time with these features.
First up, we've got the customizability of your SPOG. You can change the avatar, the general stats on your racer (these come in the form of packages that emphasize handling, speed and other areas that are important to racing) and the color. While not as robust as many other titles with the same feature, it's enough to get you by.
After you've set up your SPOG, it's time to dive into the game. There are a variety of race modes, with Season and Crash and Grab being the two most fulfilling. In Season mode, you tackle a series of six races, fighting three other competitors for top placement. Your place is determined by a few things, which include not only where you finish in the standings at the conclusion of the race, but also the points you receive doing stunts, as well as your overall time. These all come together to determine your final score.

As for controls, there are several options available. You can play with a motion-based scheme, which has you controlling your SPOG like you were playing Excite Truck or Mario Kart Wii. If you have a Wii Wheel, it's not a bad way to play. You can also enjoy the game without the motion-sensitive stuff, while still utilizing the Wiimote, where you hold it sideways and use the d-pad to steer. There's also the Wiimote and Nunchuk, which is pretty much the same, as well as the Classic Controller.
As much as this sounds like a full and worthwhile experience, once you actually get into a race, things change pretty quickly. The levels themselves are pretty plain, offering nothing but dull backdrops and easily-navigable turns and winds. There's the occasional jump or loop, which offers a brief flash of excitement, but the feeling doesn't last. The game never gives you a satisfying feeling when racing, often turning into a boring and monotonous affair.
With its lackluster graphics and slapped-together feel, SPOGS Racing is nothing more than an overpriced download. It's not recommended for anyone, especially when stacked against the other, more worthwhile downloads available on Nintendo's service. We'd suggest you skip this one.
Final score: 3/10









Reader Comments (Page 1 of 1)
Dmobxxx @ Jul 9th 2008 2:00PM
UGHH...
SoshiKitai @ Jul 9th 2008 2:10PM
I had the feeling it'd suck awful. ...but once again, I had hope that I might've been wrong.
The loops and ramps looked fun. ... but plain as heck if nothing else comes from it.
xFenixKnightx @ Jul 9th 2008 3:00PM
Why did they even bother?
il_duce620 @ Jul 9th 2008 3:23PM
They're going to have to start stepping up the WiiWare releases, I think... I've bought two releases so far, and I know of a few other good ones...but these recent weeks haven't seen AAA releases in the vein of Dr. Mario, and it's kinda worrisome.
The least Nintendo could do is release a crappy WiiWare game...and then a good Virtual Console release (read: Super Mario RPG, Goldeneye 007, etc.).
8-bit.artist @ Jul 10th 2008 12:10AM
same here. two wiiware games so far. lost winds and dr mario. i do plan on getting toki tori, but after that, there isnt shit wiiware wise.
John Rios @ Jul 9th 2008 3:45PM
Haha! Fail.
Lars @ Jul 9th 2008 4:59PM
Ugh, this sounds awful.
Get GripShift or something if you really want a weird toy racer game that's actually, you know, good.
Maattp @ Jul 9th 2008 7:43PM
How can good graphics be expected from a file that's 40mb? That's smaller then most ds games so how can a console game have good graphics with it. Think about that for a second. On top of that this is really the only true 3d wiiware title and it doesn't look too bad. Try thinking before you post about bad graphics and plain environments.
SoshiKitai @ Jul 10th 2008 2:13AM
They could at least TRY to make shinier graphics. At least cheat with the graphics a little. A little effect here and there, and it's choppiness could be ignored. ...but I suppose the graphics could be ignored by knowing how stale the gameplay gets.
SuperMarioX @ Aug 13th 2008 9:16AM
It's not that bad I downloaded and found no fault in it what so ever the only reson that the AI opponents go past u so fast is because u have 2 upgrade ur spog and the graphics and everything else (including the speed) r much better in 1st person view. Seriously it's a great game and I downloaded due 2 that movie review thanx 4 changing my mind wii fanboy.