Virtually Overlooked: Demon Sword
The Legend of Kage seems to be almost universally reviled by gamers for its difficulty and for the fact that about 75% of your time in the game is spent sailing uncontrollably through the air into a fireball or shuriken -- some, like us, like it okay, but it's a hard sell. It's a mystery, then, why Taito thought that it would be a good basis for an unrelated game. Apparently they had enough faith in the high-jumping gameplay that they figured people might like it if they didn't realize it was like The Legend of Kage.Demon Sword isn't officially Kage 2, but it might as well be. As a ninja in what looks like a provocative dress, you jump around in bamboo forests and such, throwing shurikens and slicing at other airborne assassins in a bizarre circular motion. However, unlike Kage, Demon Sword has a measure of depth. You gain access to magic attacks that can shoot lightning and fire at your enemies, and even refill your life. Oh, and you have life. The addition of a life bar also allows Taito to include bosses who are more than just the normal guys in red outfits.
Demon Sword is, in general, a more in-depth game than Kage, which isn't hard. There are five worlds, all of which are different, and don't loop over and over again. They vary more than "forest," "different forest," and "forest in a different season," as well. There's no structure composed entirely of human bones in Kage. The sword for which the game is named starts off teensy and kind of irritatingly useless, but actually grows as you progress through the game.
For all the differences, both games are about ancient Japanese guys rescuing a princess from a stronghold. It's sort of like an expanded remake. However, Taito of America didn't pick up on the similarity, and put some barbarian guy on the cover. Taito USA named him "Victar" as well, which is also barbarianny. Either that or it was an intentional act of distancing! In any case, while it may have been similar, it is not intended to be seen as a sequel. Proving once and for all (sort of) that this isn't a Kage sequel, Taito released Legend of Kage 2 in Japan on the DS in March (and will possibly release it in the U.S. in September).
Taito was right to believe that the Kage jumping-around would actually be okay if you didn't die instantly in the middle of every jump.
Virtually Overlooked is a weekly feature that spotlights games that aren't yet on the Virtual Console, but should be. JC Fletcher jumps really, really high. Want more Virtually Overlooked? Check out the first year!









Reader Comments (Page 1 of 1)
fatcatfan @ Jun 26th 2008 9:08PM
I remember this game - I got it for my birthday one year and had it beat inside of a few hours by basically holding right and mashing buttons. We took it back.
Haohmaru @ Jun 26th 2008 10:02PM
Despite persistent opinions to the contrary, I will continue to maintain that the Legend of Kage was a pretty darn good early ninja game. It just hasn't aged well. >:(
Rob Springer @ Jun 26th 2008 10:49PM
I remember buying this game at Kaybe toys for $14 in a clearance bin. I took it home and loved it. I had liked Kage, but loved this game. It did not take too long to beat, which was disappointing since I wanted it to be longer. I would hope this comes to VC or even a sequel would happen.
smort @ Jun 27th 2008 7:13AM
I love this game! It was short, but sweet. I also found you could pretty much play it differently every time, something I hadn't experienced till then. I dream of a 3D remake.