Fresh art from The Conduit draws inevitable comparisons



In our High Voltage interview last week, Lead Game Designer Rob Nicholls was frank enough to admit that the team making The Conduit has "looked at and stole shamelessly from mega-hits like Halo." Such honesty is probably advisable, because there's no mistaking it: artistically at least, The Conduit isn't afraid to borrow visual cues from other shooters. It kind of is Halo.

This point was rammed home by a bunch of art distributed this morning (delivered in one huge combined strip -- see the full loooong version after the break) that deals with everything from weapons to enemies to the backstory. Truth be told, it's overflowing with tired sci-fi clichés, but if the game ends up being half as absorbing as Bungie's classic shooter, we've a feeling most of you will be able to forgive it.

Gallery: The Conduit


[Via press release]

Tags: art, fps, high-voltage, sci-fi, shooter, the-conduit

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