Producer talks up Star Wars: The Force Unleashed
If you're anything like us, you've been watching the original Star Wars trilogy on loop for months now, even taking time to practice your lightsaber skillz in the comfort of your own home, all in preparation for Star Wars: The Force Unleashed. Not only will we need to be a harbinger of sorrow for countless waves of storm troopers, but also that of our friends, as the PvP looks to be one of the biggest draws for us.
The game's producer, Dan Wasson, recently conducted a video interview on the game. Sure, he talks up the inclusion of Vader, but also goes into detail regarding the Wii version specifically. This is good, considering most of the coverage the game has received has been in relation to the PS3 and Xbox 360 versions.
[Thanks, Chris!]









Reader Comments (Page 1 of 1)
Sonic_13 @ May 28th 2008 8:30PM
In the interview he says that there will be "five missions in three locations that you won't find on the 360 and PS3". Does this mean that there are five bonus missions exclusive to Wii or there are five missions total in the game?
(And on a side note, I'd be a little wary about being knighted with a lightsaber...)
Sisyphus @ May 28th 2008 11:22PM
The PS2 and Wii versions of the game have additional levels that the PS360 versions don't have. The Wii version also has the exclusive duel mode.
Matthew @ May 28th 2008 9:09PM
I think he meant additional.
OMG, I'm at the point I'm now like why didn't Nintendo go HD route! I understand at first hdtv weren't in every household but my word that number has to have changed of recent. These tv's come cheap and plenty and seeing how they compared Wii to 360 and ps3, imagine if Wii was hd... there would be no comparison. I mean seriously, I know there were cost issues and size issues but now I feel like it will truly be detrimental.. it wont kill Nintendo but it will hurt =(
Mr Khan @ May 28th 2008 9:23PM
If Nintendo wanted to, they could've made the Wii output HD. If you crunch the known numbers about the graphics card, you'll find that it's perfectly capable on paper
However, even if Wii was enabled for 720p output, it would still only have 88 MB of combined RAM (24MB 1TS and 64MBGDDR3)
Sonic_13 @ May 28th 2008 9:30PM
Wasn't it once stated that the SD-card slot could also be used for stuff like expanding ram? I swear I heard that sometime before Wii's release.... Sure it wouldn't be as fast as having more actual ram, but it could provide a workaround.
Mr Khan @ May 28th 2008 9:33PM
I seem to remember that too, but i think people were confusing RAM with solid-state memory at the time, since the Wii's flash Memory is called NAND RAM, and since we knew nothing of Wii's actual technical specifications, the 512 MB of "RAM" seemed reasonable
The point is i think people mis-interpreted expand memory for expand RAM
Sisyphus @ May 28th 2008 11:25PM
HDtvs have gotten much cheaper, but they're still far from common or cheap. A decent HDtv remains too expensive for the average person to pick up, unless their situation encourages them to do so (i.e. old tv breaks, come into money, etc).
trE @ May 29th 2008 11:36AM
I really dislike playing wii on hdtv. The graphics on some games are just horrendous.
WiiFTW @ May 29th 2008 5:44PM
Do you have component cables? Looks good (for Wii) on my 50" plasma.
trE @ May 30th 2008 12:12PM
I do have component cables. There are just so many jaggies. I have a 50 inch DLP.