Wii Fanboy Review: Dr. Mario & Germ Buster
Reviving a seventeen-year-old puzzle game seems like a strange way of kick-starting a download service that promises "genre-defying gameplay." That said, we find it easy to forgive Dr. Mario & Germ Buster for its lack of innovation. While not the perfect version we had hoped for, Arika's Dr. Mario benefits from the kind of classic, timeless design that defines the very best puzzle games. Innovative or not, it's still every bit as addictive in 2008 as it was in 1990.
Gallery: Dr. Mario Online RX
For those unfamiliar with the Dr. Mario formula, the game tasks players with clearing a giant medicine bottle of red, yellow, and blue viruses. Helping to eliminate the germs is Mario, who lobs a steady stream of colorful pills into the jar. Create a horizontal or vertical row of matching colors, and the germs get zapped. Let your excess pills pile too high, however, and it's game over. The core gameplay of this latest edition is fundamentally the same as the NES version.
Speaking of which, it certainly hasn't become any easier over the years. For my money, Dr. Mario has always had a more punishing learning curve than the likes of Tetris, simply because mistakes can take far longer to rectify, meaning panicky situations are more common. Anybody with a semblance of hand-to-eye coordination should be able to survive on the lowest difficulty settings, but shifting up a setting or three can be testing.
This, I suppose, is the reasoning behind Germ Buster (below), a mode that enlarges everything on screen, and introduces a Wiimote pointer to control things with. Grabbing pills with your pointer (press A and B together) soon feels intuitive, and the animation that accompanies each game, featuring your Miis holding back a crowd of germs, is rather adorable, if ultimately pointless.
It's best to think of Germ Buster as Dr. Mario for the Wii generation, a mode of play designed for those who have only fleetingly tried Nintendo's console, and who may still be intimidated by the complexities of a d-pad. Germ Buster doesn't feel as precise as playing the game with a d-pad (we'd strongly recommend using the Classic controller or the Wiimote on its side for chasing high scores), but it's more approachable.
The second significant addition is the Wi-Fi Connection mode, in which connections are pleasingly smooth. I played with, and was subsequently thrashed by, several players based in Japan, with not a frame dropped. Both classic Dr. Mario and Flash mode (in which only the flashing viruses need to be eliminated) are available.
If I had one criticism of the online component, it's that players are often lumped together with opponents of wildly varying skills. Everybody has their own rating (as in Mario Kart Wii, this starts at 5,000) that fluctuates with victories and defeats, yet I was pitted against far stronger opponents on a frustratingly regular basis; being able to filter your opponents would have been a welcome inclusion. Incidentally, that's not all I would add to the final game: although I appreciate the soundtrack containing old favorites such as "Fever" and "Chill," the limited range of four tracks eventually tested my patience. The lack of a Marathon mode, as featured in Dr. Mario 64, is puzzling.
These niggling omissions aside, Dr. Mario & Germ Buster still represents absolutely superb value. For your ten dollars or seven quid, you're guaranteed a supremely addictive puzzle game (which has stood the test of time better than most) with a sturdy online mode and even something that less serious gamers can become accustomed to. Dr. Mario may not be the kind of creative, envelope-pushing title Nintendo had in mind when it first came up with WiiWare, but it's still one heck of a time sink.
Final score: 8/10







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Reader Comments (Page 1 of 1)
TheOverlord#2 can has Mario Karts?(MK:2578-3517-9859) @ May 20th 2008 8:11PM
This is why I prefer Tetris over Dr. Mario.
This is a lot more challenging, and makes you panicky and the pills gather up so much faster...and if you get a pill in the wrong place, you are done for.
RupeeClock @ May 20th 2008 8:11PM
Germ buster on Brain Age 2 was awesome, what a lot of people may not have known is that you can actually grab the parts of the pill that break off.
sn1per @ May 20th 2008 8:16PM
"The lack of a Marathon mode, as featured in Dr. Mario 64, is puzzling."
Pun intended?
psyborg @ May 20th 2008 8:20PM
Anyone know when this one comes out?
crazypenguin @ May 20th 2008 8:27PM
apperently, this is going to be in the next wiiware release, whenever that is. its already out for other countries, just US that doesn't ahve it
maduin @ May 20th 2008 8:35PM
Hopefully when this sells well, Capcom will be able to justify bringing Puzzle Fighter to WiiWare.
Gewurztraminer says: R.O.B. is the last Cylon! @ May 20th 2008 9:55PM
don't get my hopes up like that! an instant buy if i ever heard of one.
Jumbo @ May 20th 2008 11:30PM
For online mode... can you play your friends? Or is it just random folk?
Zak Canard @ May 21st 2008 6:53AM
You've got the choice of random worldwide battles, or anyone you've got friend codes for.
cheatbeastxcom @ May 20th 2008 11:38PM
dude Dr. Mario was so sick back in the day on the GameBoy - yes the GameBoy which was black and white gaming..
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Lloyddobler @ May 21st 2008 2:08AM
The best thing about warioworld inc. for gba was unlockable dr. mario!!
iveo @ May 21st 2008 10:30AM
Definite buy! I suck at it and will get pwnd online but its still so much fun!! My favorite puzzle game by far!
Perverted @ May 21st 2008 2:13PM
If only it was more affordable it would have been a purchase! $10 but I pay £7? No thank you. I'd be willing to pay £6 or the closer to correct £5 but the extra ££ is a matter of pride so no sale.
Lanceh @ May 21st 2008 3:17PM
Surely you'd have to boycott the game industry altogether if your justification is the exchange rate? I can't think of a single example where the British pay the same as an American for a game.
ChunkyB @ May 21st 2008 4:53PM
I can't think of an instance where the British pay the same for anything. You probably also make more at a comparable US job. That's just how it works.
Char6296 @ May 27th 2008 5:38PM
I heard that the whole of Britain is ripped off when other countries have it a lot easier. However, because the pound is worth more, we get more money when going abroad, effectively. (Steering off of a game because you don't want to pay an extra £2 is being an extreme cheapskate, if you ask me.)
Matthew J. @ May 21st 2008 6:52PM
Hey can someone send me the demo of this game.
My Wii Code is:
0422 8426 6448 0738
Antonio @ May 21st 2008 11:09PM
Are the online battles two player only or are four players possible?
Jared @ May 22nd 2008 8:36PM
Is there a two-player vs. mode, like the original? My wife is a HUGE dr. mario fan and would be greatly disappointed at not being able to thrash me in person.
Mix @ May 27th 2008 2:19AM
Yes the version that I have in Canada/US has 2 player mode. Online play is single player only.
Can anyone tell me how to get the 4 player mode?