Connect your Wii and DS, track paranormal activity
Our enthusiasm for Ghostbusters has taken a real beating these past few weeks -- after the initial yaaaay period of retro-tinged excitement wore off, suddenly we started to receive worrying news. Terms such as "casual" and "family-friendly" were bandied about in relation to the Wii edition, and we began to panic and hyperventilate a bit, despite Red Fly's admirable attempts to calm us down.So here's something to lift our spirits (har): according to Sierra studio director John O'Keefe, the Wii version will support both four-way split-screen and the ability to connect your DS to your Wii and deploy the handheld as a PKE meter, a.k.a, the device with the winged arms that the real Ghostbusters used to track spooks. How totally awesome is that?
"Very awesome" is the answer.





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Reader Comments (Page 1 of 1)
Ridgecity @ Apr 29th 2008 3:26PM
In your face Super Nintendo Chalmers!
andyl @ Apr 29th 2008 3:56PM
Speaking as someone who played with a flashlight and sheets before his parents got him a trap and proton pack toy set back in the 80s...
...this makes me very, very pleased :-)
jzus @ Apr 29th 2008 4:02PM
i bet the ps3 will use the psp in a better way :(
and the dumbed down graphics are making me not want this game for the Wii...
SoshiKitai @ Apr 29th 2008 6:58PM
I never knew "Ghost Busters" was supposed to be the epitome of graphics. :P
As far as I see, the BEST they SHOULD do with graphics: Is make everything look like a great B-movie.
Sonic_13 @ Apr 29th 2008 4:05PM
I am really glad to hear about this.
DS-Wii connectivity seems like an obvious design decision for games, yet it has barely been used at all. Why aren't we seeing more games that use this, especially from Nintendo?
We have...
- Pokemon Battle Revolution
- Ghostbusters
- Everybody's Nintendo Channel
s.mario @ Apr 29th 2008 4:45PM
Ditto...i don't understand what Nintendo is doing...when the Wii and DS came out, they were all like "connectivity this....connectivity that..."
Nintendo needs to take a page from Sony when it comes to connectivity...
Sonic_13 @ Apr 29th 2008 5:21PM
But Sony is taking a page from Nintendo and the widespread use of the GBA/GCN connectivity.
Eternityx @ Apr 29th 2008 4:59PM
Besides the point of me not having a DS. (If someone wants to give me one I wouldn't argue). I remember back in N64 days with that nifty adapter you could hook up to Pokemon Stadium that let you play your Pokemon and even your games on the TV. Now that was sweet. Also the use of the memory cards in the Dreamcast was cool. Anywhos rant aside, I think more games can implement some sort of DS compatibility it would be useful even if it just an easter egg type addition. It gives people a reason to get out there portables if they get dusty.
Batmyke @ Apr 29th 2008 9:35PM
This is particularly cool, considering that the prop in the original movie was a slightly modified Radio Shack stereo microphone. The DS is actually more advanced than the real-life PKE meter!
padgon @ Apr 30th 2008 12:27AM
Anyway, yaaaay!
hvnlysoldr @ Apr 30th 2008 1:11AM
Ray, what does the PKE meter say about his power level?
Eternityx @ Apr 30th 2008 9:37AM
Just a note: The website this originated from retracted the story saying it was false.
http://www.videogaming247.com/2008/04/30/no-ds-pke-meter-in-wii-ghostbusters-says-randel/