Virtually Overlooked: Street Combat
Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative.Once again, we're turning to a crappy game for our weekly recommendation, due to its historical (or hysterical, amirite) notability. We've proven that we kind of enjoy bad Street Fighter II-era fighting games; now that time has passed and the awful clones didn't lead us into another crash, we can enjoy them as bizarre and hilarious curiosities. Well, "enjoy" is a strong word.
Street Combat on the SNES is one of those curiosities, mostly because of its origins. Don't be fooled by the "IREM" on the label -- this game dates back from when good old IREM had enough money to publish other people's games. Don't take it as the mark of quality it usually is.
Street Combat was actually developed by NCS/Masaya, who are known for bizarre, but not necessarily great, shooters like Cho Aniki and the Langrisser strategy series. They made a Cho Aniki fighting game, Cho Aniki Bakuretsu Rantouden, but that's not exactly a wonderful fighting game pedigree.
Like Fighter's History, Street Combat has one of the words in the Street Fighter II title in its own title. Whether this tactic drove any confused or overenthusiastic sales remains to be seen, but we're going to go ahead and say "no." What makes the use of the very evocative title even less defensible is the fact that very little of the game's combat takes place on the street. Yes, Street Fighter II has the stage on top of the buildings, and wherever the thing with the elephants was, but also? Streets.

This means, however, that even as an "original" fighting game, Street Combat is a licensed fighting game at heart. And thus not very good. How not-very-good? Well, it's got a jump button. Also, like the first (awful) Street Fighter game, your character choice is limited in single-player, to Steven, the mulleted, visored guy. Wouldn't want people to have too much fun with the other characters!
[Screen via VGMuseum]





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Reader Comments (Page 1 of 1)
Michael @ Feb 28th 2008 9:48PM
The look and control scheme seems better suited for a side-scrolling brawler (like Double Dragon, Streets of Rage, etc.) than a fighting game.
caramelzappa @ Feb 28th 2008 10:52PM
"games that aren't on the Virtual Console yet, but should be."
You mean like the original Super Smash?
The obvious Duck Hunt?
Vigilante 8, and Second Offense?
Battletoads?
How about some GBC games like Pokemon red/blue
Mario Party 2?
Just a few suggestions.
hvnlysoldr @ Mar 2nd 2008 12:17AM
Steven would be Ranma, Tyrone is Ryoga I think, Dozo is Ukyo, and Lita is Shampoo. I still have a Nintendo Power that has codes for the only Ranma game that made it intact to America.