My Trailer as a King

Square Enix may be trying a new approach to game design for Final Fantasy Crystal Chronicles: My Life as a King, but they're not deviating from their trailer design templates one bit. The game may not be able to have prerendered CG cutscenes, but it's got story sequences and dialogue. Like every other Square Enix trailer ever, this trailer keeps gameplay a total mystery in favor of (in-engine) cinematics. Oh, and moogles! We like those, especially the rotund little Crystal Chronicles variety.

It's very strange to see all the normal Final Fantasy characters -- the white mage and so forth -- appear as support characters for a protagonist who hangs out at home. But we like strange.


[Via GoNintendo]

Tags: crystal-chronicles, final-fantasy, my-life-as-a-king, rpg, square-enix

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