Fresh Flower, Sun and Rain screens

We don't want it to seem as though we're making excuses for the game, but we've genuinely warmed to Flower, Sun and Rain's slightly crude visuals. Those giant slabs of color and craggy polygons exude a certain charm of their own.

We're sure Goichi Suda and co. could cook up something that looks a lot more brown and realistic -- say, Assassin's Creed: Altair's Chronicles -- but that aesthetic would just lack a certain Sudaness. FSR, on the other hand, is quite unlike anything else we've seen on the DS, and we like it all the more for that. Catch a further seven shots after the break, before they explode.

See also: 2008's Biggest Blips -- Flower, Sun and Rain / The Silver Case

Tags: adventure, flower-sun-and-rain, grasshopper-manufacture, suda-51

Reader Comments (Page 1 of 1)

Joystiq Features




Featured Galleries (view all)

Club Nintendo 2009 gifts
Logitech Wii instruments
Lost in Shadow (Wii)
Dementium II (10/26/09)
Calling (Wii)
DiRT 2
Let's Catch
New Super Mario Bros. Wii
Crystal Defenders R2

Team Joystiq

Chris Grant

Editor-in-Chief

RSS Feed

James Ransom-Wiley

Managing Editor

RSS Feed

Ludwig Kietzmann

Senior Editor

RSS Feed

Andrew Yoon

East Coast Editor

RSS Feed

Randy Nelson

West Coast Editor

RSS Feed

Justin McElroy

Reviews Editor

RSS Feed

Alexander Sliwinski

Contributing Editor

RSS Feed

Ben Gilbert

Contributing Editor

RSS Feed

David Hinkle

Contributing Editor

RSS Feed

Griffin McElroy

Contributing Editor

RSS Feed

JC Fletcher

Contributing Editor

RSS Feed

Kevin Kelly

Contributing Editor

RSS Feed

Mike Schramm

Contributing Editor

RSS Feed

Richard Mitchell

Contributing Editor

RSS Feed

Xav De Matos

Contributing Editor

RSS Feed

About Joystiq

Autoblog

DailyFinance

Download Squad

Engadget

Massively

Asylum

WoW

Engadget HD

Big Download