Solid port of Quake II almost a reality on your DS
That is, if you have the proper equipment to support homebrew on your DS. And, on top of that, the port of Quake II on the DS runs less than optimally. So, there will need to be a few sacrifices on your end if you so desire to enjoy the FPS on your DS.
First of all, there's no multiplayer at this time. Sucks, we know. Second, some of the code can get a bit funky. Because the game demands so much from the DS hardware, some of the levels don't really run that well. And, on top of that, some of the textures are misaligned. We're sure there are some other spots that need to be ironed out, as well.
It may not be a perfect release, but we're glad to see the homebrew community trying projects like this. The DS may not have been designed with PC games in mind, but seeing the homebrew community work toward solid releases for these games is something we very much appreciate.
[Thanks, Craig!]
First of all, there's no multiplayer at this time. Sucks, we know. Second, some of the code can get a bit funky. Because the game demands so much from the DS hardware, some of the levels don't really run that well. And, on top of that, some of the textures are misaligned. We're sure there are some other spots that need to be ironed out, as well.
It may not be a perfect release, but we're glad to see the homebrew community trying projects like this. The DS may not have been designed with PC games in mind, but seeing the homebrew community work toward solid releases for these games is something we very much appreciate.
[Thanks, Craig!]











Reader Comments (Page 1 of 1)
mortys @ Feb 11th 2008 12:03PM
Maybe the DSFanboy Team should be more impressed by this kind of works as a lot of "official" coders can do games or "port" with this kind of exigeance...
iofthestorm @ Feb 11th 2008 1:41PM
I think the guy who made QDS and QDS2 is a profession XBox 360 coder, so he's pretty good at programming. The annoying thing about this is that Quake 2 requires expansion RAM, but I think I'm going to get the EZ Flash 3 in 1 V or whatever it's called because it's got the RAM expansion, rumble, and GBA homebrew capability as well, although I don't think GBA homebrew would be as interesting as DS homebrew.
JfreshInEffect @ Feb 11th 2008 2:54PM
This dude has skillz, and his example should serve as a call to Carmack. ID should be giving us a Quake DS ports not cellphone garbage like Orcs and Elves. And if it doesn't have online multiplayer than ID shouldn't even bother.