Suda says U.S. version of No More Heroes is closest to his vision
During a rather extensive interview with Goichi Suda, the man behind No More Heroes and Killer 7 (GameCube), it's revealed that the Grasshopper Manufature CEO has found his experience of working with the Wii a very enjoyable one. And, in regards to the whole bloodless/bloody No More Heroes fiasco, Suda is of the mind that the U.S. version (see: the one with the buckets of blood in it) is definitely closest to his final vision of the game.
Nintendo was totally cool with the blood from the get-go, as well. Suda says the U.S. version was the closest to his initial vision for the game, and that the "issue of having blood spilt is an interesting one. Today's technology makes a very realistic visual experience possible, so does that mean blood has to be sprayed all around? I'm not sure." Well, we're glad the blood was added, as looking at the comparison videos shows the blood adds a lot more to the game.
[Via Go Nintendo]
Nintendo was totally cool with the blood from the get-go, as well. Suda says the U.S. version was the closest to his initial vision for the game, and that the "issue of having blood spilt is an interesting one. Today's technology makes a very realistic visual experience possible, so does that mean blood has to be sprayed all around? I'm not sure." Well, we're glad the blood was added, as looking at the comparison videos shows the blood adds a lot more to the game.
Gallery: No More Heroes
[Via Go Nintendo]










Reader Comments (Page 1 of 1)
Brian Arnold @ Feb 6th 2008 1:46PM
It may be closer to his vision, but I still find it ridiculous.
I watched the comparison. How does that blood add to the game? It sprays all over, rather excessively -- I simply don't see how that adds to it.
I didn't enjoy the censored version either, but I think I'd be more up to playing it over the bloody one, simply because the blood looks goofy to me.
I have no kids or anything, and I'm not morally against the game -- it just looks goofy to me.
deaftly @ Feb 6th 2008 2:36PM
swing and a miss
Rocketboy @ Feb 6th 2008 1:59PM
Well then, the point of the game was just totally lost on you. Everything in the freaking game is over the top. That's kind of the point of the whole thing.
MarMar @ Feb 6th 2008 2:11PM
sounds like action half life
comtar @ Feb 6th 2008 8:50PM
You know I like how people are pissed that this game uses gallons of blood as a form of "style" and yet no one is complaining that one of the Oscar Nominated movies "Sweeney Todd" does the same exact thing.
Maybe if Suda51 told everyone that the people were bleeding "oil" like how Konami has never gotten any critism with gallons upon gallons of red "oil" in Nanobreaker for the PS2, maybe no one would care... cause it's oil. I hate how this game is targeted and yet Nanobreaker never has gotten any complaints because the instruction booklet says it's "oil" when everyone and their brother knows it bullshit.
Sonic_13 @ Feb 6th 2008 3:32PM
Let's just hope that the US version lives up to his vision sales-wise as well!
Namssorg @ Feb 6th 2008 6:02PM
Oh yay. I've been keeping an eye on this game, and was pleasantly surprised when it got pretty favorable reviews. Picked it up today and am excited to pop in something that isn't minigames!
Quirky games that get rated somewhere between 6-8 on the scale often end up being some of my favorites.
burgerbat @ Feb 6th 2008 7:14PM
Interesting comparison...when it appeared on Joystiq three days ago...
Francis @ Feb 7th 2008 2:01PM
I just got the game yesterday, and all I can say is: amazing.
I like to think that I "get" what he was trying to do, but even if I don't I can still recognize that it is a really fun game.
Wish I had gotten it sooner!