Mario and Link's youthful indiscretions

This GameDaily article on "Mascots Gone Wild" exposes some of the horrible things done by Nintendo's flagship characters (and friends) back when they were young, and needed the money. We're all quite familiar with the CD-I Zelda games, of course, but we haven't talked so much about the similarly abysmal Hotel Mario, also for the CD-I. "There's no jumping, no shell squashing, no recognizable Mario gameplay whatsoever – just opening doors and going through corridors."
Mario's other miscellaneous fringe material -- when he taught typing, was missing, and presided over a gallery of board games -- dominates the list, with appearances from other marred Nintendo characters, including Donkey Kong. Amusingly, Conker makes the list for his Game Boy Color game Conker's Pocket Tales, which failed to be filthy.










Reader Comments (Page 1 of 1)
aceofspades033 @ Dec 13th 2007 12:36PM
right..
Croove55 @ Dec 13th 2007 1:36PM
I owned Mario Teaches Typing. 2. You know, the.... the sequel to Mario Teaches Typing.
I remember Mario's floating head on the main menu. Sometimes he'd start to sing "I ain't got nobody" and then he'd say, "Get it? No body?! Hehe, hehehe..." and then he just went on laughing. It was TERRIFYING.
Croove55 @ Dec 13th 2007 1:42PM
Also, Donkey Kong 64 was awesome, and so was the DK Rap. So there.
WhatIsThatThing @ Dec 13th 2007 3:12PM
ALL TOASTERS TOAST TOAST.
Fredrik @ Dec 14th 2007 8:06AM
What? You could still jump and squash enemies in Hotel Mario. I own the game and i remember being surprised by how solid the Mario gameplay was. It seems like people who havent played Hotel Mario loves to hate it just because it's for the CDI. I actually found it to be quite playable.
Now the CDI Zelda games, that's another story.
James @ Dec 14th 2007 8:47PM
Mario taught me typing. Seriously.
Up around 70wpm now, so I guess it worked out.