The No More Heroes failure-to-launch event
Grasshopper Manufacture held a launch event for No More Heroes at Sofmap Amusement on the 6th, and ... well, it didn't quite go as planned. Or, at least we assumed that it didn't go as planned, because we assumed that they planned to sell some copies of the game.
Apparently it took over 20 minutes for anyone to actually walk up and purchase the game from director Suda51 and producer Yasuhiro Wada -- and even then, the first person to do it was a Famitsu reporter. We guess people just don't turn out for these things in Japan unless the game is porn or Dragon Quest. Uh, and nothing's more punk rock than being unpopular anyway, right?
[Via NeoGAF]
Apparently it took over 20 minutes for anyone to actually walk up and purchase the game from director Suda51 and producer Yasuhiro Wada -- and even then, the first person to do it was a Famitsu reporter. We guess people just don't turn out for these things in Japan unless the game is porn or Dragon Quest. Uh, and nothing's more punk rock than being unpopular anyway, right?
[Via NeoGAF]










Reader Comments (Page 1 of 1)
nil @ Dec 10th 2007 12:32PM
This hurts my soul deep down. I have loved the Suda51 games I've played and I really feel that he is the designer most likely to create new genres. He deserves better than this.
Wiseguy @ Dec 10th 2007 12:47PM
If No More Heroes is a flop, then I will lose all faith in humanity. Anyone who doesn't buy a copy is dead to me.
MemphisNET @ Dec 10th 2007 12:54PM
Wow... suck.. as in, this does - I wonder what first week sales will be like.
Geoff Gibson @ Dec 10th 2007 12:56PM
Well to be honest, open-world games like Heroes aren't smash successes in Japan, and No More Heroes looks like it shares a lot of gameplay similarities as the GTA franchise.
I, for one, can't wait for this game. Come to Los Angeles Suda! I'd definitely come out to meet and greet you!
hvnlysoldr @ Dec 10th 2007 12:58PM
It sold 10k which is about better than any other Suda51 game in Japan. It's still horrible though...
troy @ Dec 10th 2007 1:03PM
More than double the lifetime Japanese sales of Opoona though. It could do better I agree. Ubisoft is putting it out over here so fingers crossed the publicize it heavily.
LilCo187 @ Dec 10th 2007 1:19PM
Wow....well, no need for you Suda 51 apologists to post on here, your comments aren't needed. Part of a games legacy and a games overall greatness kinda has to start with... i dunno....people actually wanting it. For whatever reason, and I don't think its a fault of their own, people (at least in Japan) are not interested in the game. Couple that with the lack of competitve softeware on the system right now and that speaks volumes, as much as you Suda 51ers don't wanna hear it.
I'll be giving this game a go though, seems pretty cool.
Joshua @ Dec 10th 2007 4:56PM
Yeah, the Wii is attracting a lot of "non-gamers". Anything that's actually a *game* never gets much attention (especially in Japan).
Damn, if this keeps up, real games could truly disappear from the system (they're already on life support).
Matters @ Dec 12th 2007 11:19PM
I don't think I have ever seen you say anything intelligent.
We can't feel bad for Suda51? They make great games and I hate to see them fail.
I bet you never made a comment saying that when Okami failed and the development team was laid off.
I won't even waste my breath on the rest of your retarded BS comment.
LilCo187 @ Dec 13th 2007 8:55AM
Thank you for your reply.
Michael C. Sherrin @ Dec 10th 2007 1:21PM
I just hope it still comes to America. Wii need some good, mature adventure games.
*****
Michael C. Sherrin
http://www.prodigeek.com/
Sora267 @ Dec 10th 2007 6:36PM
Dude, you spelled "we" wro - o i c wat u did ther.
Charles @ Dec 10th 2007 1:22PM
I feel bad for the poor dude, he's so cool and makes awesome games, and this is what he gets...it's things like this that make game developers to go lazy...
Sonic_13 @ Dec 10th 2007 1:52PM
Wow. I feel bad for that guy. His games are really cool.
I sort of feel like the Japanese gaming market has turned really mainstream and into the non-gamer type crowd, as games like Wii Fit, Play, and Sports sell like crazy. But as the games progress to more "hardcore" status, they don't sell as well, like Super Mario Galaxy and especially No More Heroes.
Undead Priest @ Dec 10th 2007 2:21PM
I'm sure it wasn't completely unexpected, as SUDA51 had previously said he was developing it with a Western focus in mind. Especially after Killer 7 sold the best in the US.
In any case, this is a day 1 purchase for me. I love Killer 7 and Contact.
diego molano @ Dec 10th 2007 2:52PM
how much has killer 7 sold so far?
Undead Priest @ Dec 10th 2007 7:19PM
In the US, last I knew about 250,000 copies on the GameCube, and 18,000 copies on the PS2.
Ryder @ Dec 10th 2007 3:40PM
i'd be perty pissed off if i were them. that would be so humiliating
BPM - The Revenge @ Dec 10th 2007 5:18PM
A sad day for gamerkind. :(
hvnlysoldr @ Dec 10th 2007 9:03PM
I guess there really are no more heroes.
Wiitard @ Dec 11th 2007 1:28PM
The Japanese and Europe versions are highly censored but not the US release. People want the full game as it was intended.
wiiboy101gezza @ Dec 11th 2007 1:51PM
well japan is getting more sureal than ever in its videogaming choices the whole motion sickness thing boggles my mind the nation that is clearly home to everything videogame gets motion sickness from looking at a tv i find that just BIZZARRE
L @ Dec 11th 2007 9:06PM
Man that sucks, fuck the Japanese gaming public, and fuck the West if we don't make this game a best seller. I'm buying it for sure on the day it comes out.