For the most part,
Super Baseball Simulator 1.000 plays exactly like any other 8/16-bit baseball game: batting is accomplished by holding A, pitching by holding a direction to choose pitch type and pressing A; when you move one player during fielding, you move them all simultaneously. We got used to these little quirks from even the most limited playtime with any NES baseball game, from
Baseball on. You could play in one of two leagues and you would basically be playing a (very) slightly prettier SNES version of any NES baseball, with cute, bouncy music and a digitized umpire who periodically tells you to "PLAYBUH".
But what
Super Baseball Simulator 1.000 offers over its competition is its third league, the Ultra League. In this league, all the players have super powers. Batters can hit the ball so hard that it knocks multiple fielders into the wall, or they can turn the ball into a leaf that floats to the ground after hitting. There are 15 different Ultra Swings, ranging from the slightly disruptive (removing the flying ball's shadow) to the obvious (turning the ball into a flaming projectile) to the completely devious (reversing the fielding controls, or spinning the screen). The pitcher has a similar arsenal of hilarious moves, like a pitch whose speed or direction can be controlled midflight, or an iron ball.

Each of the teams in the Ultra League have a different distribution of skills, but you can edit your team to distribute skill points among players according to your own preferences. This includes normal skills like speed, but also Ultra skills, each assignment of which costs some number of Ultra Points. You can, of course, also change stuff like uniform colors and player names. There are few moments of multiplayer gaming as satisfying as having two fully customized teams face off with a well-designed arsenal of Ultra Swings and Pitches. It really feels like a strategy game and a fighting game when you try to match your pitches to the current batter's skill. Also it's really dang funny when the fielder tries to catch the ball and it explodes. Obviously.
We miss the kind of games that Culture Brain put out. There was something very experimental and rough-around-the-edges about their games, like the bizarre
Flying Dragon/Flying Warriors series of fighting/RPG games. Of all of Culture Brain's releases,
Super Baseball Simulator 1.000 was the one that worked best, but it still feels like a labor of love from a very small, and weird, company.
Reader Comments (Page 1 of 1)
James Latimer @ Oct 11th 2007 8:14PM
Great game.
One major improvement over the NES game was the fact that simulated games didn't take 10 minutes each to finish.
Then again... Baseball Simulator 1.000 was the first 'cheap' game I ever played. Edit a batter, give him a .150 average, but max out his running speed and you'll never make an out.
Dan @ Oct 11th 2007 8:34PM
HOLY SHIT
this was my favorite sports game, for real. I was never all that into realism. I just loved the superpowers. Especially the missile hit.
Z @ Oct 12th 2007 8:24AM
While I do like this game, I think the best baseball game on NES that gets overlooked would have to be Little League Baseball. That game rocks, so easy to play and yet so balanced.
Justin @ Oct 12th 2007 11:36AM
SNK Baseball Stars is the best baseball game that the NES has seen. Heck I still own the game and play it at least once a month. If it would come out on the VC I wouldn't have to blow my little heart out to get it to work.
Aero @ Oct 18th 2007 11:33AM
4 words: Dusty Diamond's All-Star Softball!!!
NooRotic @ Oct 18th 2007 2:36PM
Ok...this (and the previous baseball simulator 1.000) is why I don't play baseball games anymore. I spent an entire summer of my life playing this game.
The ultra league was GREAT. Very simple but effective. Even with the super power hitting, you also had super power fielding. One of the best gaming moments of my life involved a bottom of the ninth, 2 out, major teenage bragging rights (last game of the summer), a power line drive (missle hit or whatever it was called) shot, only to be snagged by a super leaping grab.
Great times....great times....