Disaster: Day of Crisis's resuscitation combo

If there was ever a game we were waiting on to see some actual substance from, it's Disaster: Day of Crisis. And, much like the character receiving treatment above, we're glad to see the title has been given the 'ole CPR. While we'd like to say these new screens are accompanied by some kind of release window, sadly we can't say anything to that effect. But, that won't keep us from enjoying the knowledge that the game is still alive and breathing.
Check past the break for the other new screens courtesy of JeuxFrance and Dengeki.
Check past the break for the other new screens courtesy of JeuxFrance and Dengeki.














Reader Comments (Page 1 of 1)
Nushio (NDF - Blue) @ Oct 10th 2007 11:56PM
If there's ever been a game I've been more excited about than anything, its this.
I kinda fell in love with the whole idea and concept behind Disaster: Day of Crisis, and the fact that the character looks eerily similar to me just makes me want the game even more.
I'm glad this game isn't canned. Can't wait for it!
Archibold @ Oct 10th 2007 11:57PM
This game is looking really good (both graphically and content-wise). I just want to hear more about how it actually controls.
DonWii @ Oct 11th 2007 12:12AM
I never doubted it's existence.
Nintendo is not against New IP's, they just move forward with ones they believe have potential. I'm sure Project HAMMER was dropped for good reasons.
mr nimblewick (SegaDF - Jogurt Ring) @ Oct 11th 2007 12:22AM
Except for that taxi, it's actually looking pretty good!
RIch @ Oct 11th 2007 1:01AM
Uh, the environments look nice... but most of these shots look pretty poor graphically. I'll just chalk that up to them being very early development shots.
I'm still looking forward to this game. Very glad it isn't dead.
Fullmetal Salchemist @ Oct 11th 2007 1:19AM
Yeah, these look pretty good... for a Dreamcast game.
Shagster @ Oct 11th 2007 4:39AM
Third shot down has a yellow 'C' stick icon for camera movement... i don't remember my remote having one of them???
fraxyl @ Oct 11th 2007 4:53AM
It may not be a C 'stick' icon. The nunchuck has a C button though, which is what it is more likely.
The protagonist looks kinda like a non-mutant Wolverine. Mostly in the shot where he's crouched behind the grey van. I don't mind in the slightest. I just hope it plays well.
Shagster @ Oct 11th 2007 5:15AM
my bad, forgot about that lil C button :~)
01 @ Oct 11th 2007 3:37PM
I'm just impressed that Nushio (NDF - Blue) looks eerily like the main character who looks eerily like Wolverine. If I see you in a dark alley, I'm running, sorry :-)
As far as the graphics go, I said it on Kotaku and I'll say it here: Just remember how shitty the graphics looked for MP:3 on screens, up to weeks before it dropped. These guys have some time, and I'm sure they'll improve it.
Mr Khan @ Oct 11th 2007 5:06PM
No: except for the character models and the lighting, this game looks bad, simply put. Look at the trees in the third screen down, they aren't even polygonal
Thankfully this game has a lot of dev time left in it, and i bet a lot of that is still placeholders for more detailed art to come. I mean monolith soft is known for some good looking titles, right?