The outstretched-hand-boxart club
Though publishers aren't as big on featuring these silly poses anymore as they were during the DS's first two years, the perceptive gamers at The Platformers pointed out that we'll be receiving two new members to the outstretched-hand-boxart club next month: DK Jungle Climber and Fullmetal Alchemist: Trading Card Game.
Some say that the covers are meant to emphasize the touchscreen nature of the titles, but we're convinced that there's more to it. Perhaps the characters are reaching for something unseen -- a dropped banana, a tool vital to their current task, or the wrist of a fleeing love who's spurred their unwanted advances. Keep that last possibility in your mind as you look over a few more examples of outstretched-hand boxarts after the post break.













Reader Comments (Page 1 of 1)
hvnlysoldr @ Aug 25th 2007 12:51PM
Ha ha! Nice one there Eric. I think it's less to do with touching the screen than reaching out for something.
MisterL @ Aug 25th 2007 2:03PM
Rofl, that is one hilarious cover! I'll consider the lobster...in ma belly!
dan @ Aug 25th 2007 5:07PM
i think you're forgetting castlevania: dawn of sorrow
Ants @ Aug 25th 2007 10:30PM
lol i think DK is just reaching for something to cling on so he can keep on climbing.
JKAntwon @ Aug 26th 2007 1:08AM
what a cool perspective on box art! It does seem off that they do that??
Hirsbrunner @ Aug 26th 2007 4:46PM
It's similar to how all the characters' eyes on cereal boxes are looking down...towards the children.
ssuk @ Aug 27th 2007 9:21AM
... What the hell was that I just read? I'm being deadly serious here, I'm lost. =(