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Duck Amuck breaks both screens' fourth walls [update 1]


Duck Amuck is the best concept for a minigame collection we've ever seen. It may also be the best concept for a licensed game we've ever seen. It's based on the classic 1951 Merrie Melodie, in which a malevolent animator (later revealed to be--SPOILER-- Bugs Bunny) jerks Daffy Duck around as the cartoon plays. Locations are changed, Daffy is frequently erased and redrawn, and his attempts to regain control of the cartoon are met with punishment.

The concept of "Daffy Duck being dropped into hilariously unfortunate circumstances at the hands of an animator" translates into a DS game well, since gamers are used to manipulating onscreen characters. DS gamers, in particular, are used to doing so with a pen.

We watched the trailers and looked at the screenshots, expecting to have our enthusiasm thoroughly dampened. But the screens actually look good, and the trailers are well-animated and funny. What? Humor? In our video games? Even though we're pretty sure it's all concept art and not real gameplay footage, we're already impressed. We're also inclined to support WayForward, our new favorite DS developer (pending playtime with Contra 4.)

[Update: A producer at Warner Bros. Games wrote in to confirm that all of the footage is in-game, done with Flash!]

Gallery: Duck Amuck



[Via NeoGAF]

Tags: amuck, daffy, daffy duck, DaffyDuck, duck, duck amuck, DuckAmuck, license, licensed, looney tunes, LooneyTunes, merrie melodies, MerrieMelodies, minigame, minigames, wayforward

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