A possible justification for Sonic RPG?


Level Up's N'Gai Croal has been thinking about the Bioware Sonic RPG announcement, and, like the rest of us, trying to make some kind of sense of it. Why would anyone make a Sonic RPG? Why would Bioware jump onto a ship that is not only sinking, but sinking at blast-processed speed?

Croal thinks it's because they're using Sega's franchise-- and money-- to practice making kid-friendly handheld games, so they can then make their own good ones. It makes sense-- they made a Dungeons and Dragons game, learning about fantasy RPG's, and now they're working on Dragon Age; Star Wars: Knights of the Old Republic lead into Mass Effect and Jade Empire.

The good news is that all of these licensed games turned out great. That doesn't mean we're going to allow ourselves to have high hopes. We're all out of optimism for new Sonic games.

Tags: bioware, do not want, DoNotWant, ds, ds lite, DsLite, nintendo, rpg, sonic

Reader Comments (Page 1 of 1)

Joystiq Features




Featured Galleries (view all)

Club Nintendo 2009 gifts
Logitech Wii instruments
Lost in Shadow (Wii)
Dementium II (10/26/09)
Calling (Wii)
DiRT 2
Let's Catch
New Super Mario Bros. Wii
Crystal Defenders R2

Team Joystiq

Chris Grant

Editor-in-Chief

RSS Feed

James Ransom-Wiley

Managing Editor

RSS Feed

Ludwig Kietzmann

Senior Editor

RSS Feed

Andrew Yoon

East Coast Editor

RSS Feed

Randy Nelson

West Coast Editor

RSS Feed

Justin McElroy

Reviews Editor

RSS Feed

Alexander Sliwinski

Contributing Editor

RSS Feed

Ben Gilbert

Contributing Editor

RSS Feed

David Hinkle

Contributing Editor

RSS Feed

Griffin McElroy

Contributing Editor

RSS Feed

JC Fletcher

Contributing Editor

RSS Feed

Kevin Kelly

Contributing Editor

RSS Feed

Mike Schramm

Contributing Editor

RSS Feed

Richard Mitchell

Contributing Editor

RSS Feed

Xav De Matos

Contributing Editor

RSS Feed

About Joystiq

Autoblog

DailyFinance

Download Squad

Engadget

Massively

Asylum

WoW

Engadget HD

Big Download