Blood on the dance floor
As you've probably picked up from our coverage of Puzzle Quest's RPG/Bejewled mix and Kanji Ken's beat-em up training game, we are in love with titles that mix genres in new ways. Banpresto's Custom Beat Battle: Draglade does just that, weaving together rhythm, fighting, and RPG elements into an exciting pattern.You customize and arm your fighters with beat combos, pulling off special attacks by timing button presses with a meter that displays a rhythm sequence. You can also level up your characters and buy items for them at shops. Punch and kick your way past the post break for some Custom Beat Battle: Draglade trailers.
Now that we've got rhythm fighting, rhythm action, and rhythm platforming on our handheld, what's next? We're hoping for a math-and-music-based shoot-em up where you solve equations with the beat while trying to dodge bullets. We'll call it... a logarhythm-up.









Reader Comments (Page 1 of 1)
Jason @ May 8th 2007 3:31PM
It's games like this that really help the DS stick out from the other gaming formats these days. Yes, it has it's limitations...but Nintendo and the other publishers are doing a great job supplying us with new and innovative games.
Jason
http://www.nintendoko.com
Protospasm @ May 8th 2007 4:32PM
The four character aspect makes me want to shrug, the customability of items, colors and beat is pretty intriquing.
I can't wait... especially for wi-fi battle!
Wolfrider @ May 8th 2007 5:34PM
Is it just me, or is the DS quickly becoming better than its console counterparts?
ganesh2 @ May 9th 2007 8:21AM
This game got a 28/40 on famitsu.
Is it that good?
By the way, Ouendan 2 got a 34/40.
ConstyXIV @ May 9th 2007 9:38AM
Next up...
Kanji...
OF THE DEAD!!!
:)