Wii Warm Up: The Wii and online play

Apparently, the latest issue of EGM has some harsh words for the future of Nintendo's online play. Now, we understand some level of frustration with friend codes, as every Tuesday, we go through the pain of entering several at one time. What we don't get is damning something before it even sees the light of day. Regarding the coming WiFi support, they said, "the Wii's unified friend code system initially seemed like an upgrade to the DS's daft online plan, but it's actually just more of the same nonsense. Once again, each game requires its own separate friend code list...so get ready to input lots of 14-digit codes. Seriously, designing your entire online strategy around preventing child predators simply isn't a good idea."

Sure, okay, there could be a better system for hooking up with your online pals. But unless you're at some sort of scheduled event -- like our Game Nights -- is this that much of an issue? How often do you need to enter more than one code at a time, unless it's one of those occasions? More often gamers simply go online for a random game; if you want to play with your friends, it's more likely that everyone congregates in someone's living room. Further still, it's safe to say that DS WiFi isn't dead -- in fact, what we more often see is people wanting more games to have online functionality! So "could be improved" is one thing, but doomed? We think that's a little melodramatic. What's your take?

Tags: multiplayer, Nintendo, online, Wii, wwu

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