Guitar Hero 5 and Band Hero: January DLC

On the opposite extreme, January will see a Vampire Weekend collection released for Guitar Hero 5 and Band Hero to coincide with the band's new album, as well as a three-track Creedence Clearwater Revival set and a collection of songs from "up-and-coming blues masters." (We assume that these so-called masters are real people and not cartoon characters.)
All tracks packs will be available for $5.49 on PS3, 550 Wii Points, or 440
on Xbox 360. In addition, all songs will be available a la carte for $1.99, 200 Wii Points, or 160
. Head past the break for the complete January DLC lineup.Capcom backpedals from unfavorable Wii comments
Following Capcom France head Antoine Seux's uncertainty about the Wii as a profitable platform for the company going into 2010, it would appear that the Capcom mothership would like to carefully rephrase the sentiment. As such, HQ has issued a statement reconfirming the Japanese publisher's "commitment as a multiplatform developer and publisher of interactive software."
There's no word on just how many lashes Mr. Seux is to receive.
There's no word on just how many lashes Mr. Seux is to receive.
DSi motion control demoed by Engine Software
Netherlands-based handheld gaming studio Engine Software has developed a cool new piece of tech for the DSi: motion sensitivity. To show off this breakthrough, the company has developed a brief demo video of TILT, a kind of Marble Blast Ultra clone where the player guides a ball around the gameworld by tilting the DSi. It's not the first we've heard of this kinda tech, and it won't be the last.
Engine Software isn't stopping with just this tech demo, however. The company is currently working on a full DSiWare game that will incorporate this new technology; though it likely won't be a full version of TILT, but rather an entirely new game. Head past the break to check out a brief video showcasing the tech.
Engine Software isn't stopping with just this tech demo, however. The company is currently working on a full DSiWare game that will incorporate this new technology; though it likely won't be a full version of TILT, but rather an entirely new game. Head past the break to check out a brief video showcasing the tech.
Nyko reveals Wii Wand with built-in MotionPlus, more at CES

Nyko has also introduced two variants of its cookie-inspiring Charge Base IC remote charger: a version of the original in black and a new one that can accommodate four Wiimotes.
For PS3, the company has designed a new version of its Intercooler made to bulk up Sony's Slim model, and the Media Hub Slim, a combination of a tiny remote control and a USB hub.
The Wand and Charge Base Quad IC are due in stores this March. The Intercooler will be available next month for $19.99, and the Media Hub Slim will retail for $19.99 when it's released in April.
Gallery: Nyko CES 2010 lineup
Mario plus Tetris equals one fun game
And here we thought Tetris DS was the best blend of the Russian puzzler and Nintendo's classic platforming game Super Mario Bros., but Tuper Tario Tros. is a quite imaginative combination of the two. In fact, we haven't seen Tetris go so well with something since we were introduced to the conflict resolution capabilities of Tresling.
Already the culprit behind a sharp downturn in Joystiq productivity today, we now offer it to you. Just, uh, don't play it as much as we did. We can get away with it since, y'know, it's kinda our job.
[Via digg]
Already the culprit behind a sharp downturn in Joystiq productivity today, we now offer it to you. Just, uh, don't play it as much as we did. We can get away with it since, y'know, it's kinda our job.
[Via digg]
A slice of Trauma Team gameplay
In this somewhat infomercial-esque video, Atlus introduces the aspect of the game most like its Trauma Center predecessors: the surgical portion. However, unlike the maddening, arcade-style Trauma Center, many of the surgical challenges come without a time limit. Also seen in this video: pretty good 3D models of bones! We just wanted to point that out.
Capcom France head wary of Wii, says 2010 will be a 'difficult year' for DS and PSP
Though we've yet to see official numbers on November's Resident Evil: The Darkside Chronicles, Capcom France head Antoine Seux told Gamekult in a recent interview that sales of the game were "below what we had hoped." The English translation of the interview indicates that just 16,000 units were sold worldwide as of December 23, something that has Seux feeling "concerned" as Capcom continues to develop for Nintendo's consoles.
"Indeed, the Wii is becoming complex," he says. Seux believes that high-profile games like Mario & Sonic at the Olympic Games and New Super Mario Bros. Wii -- games that were "strongly supported" by "massive advertising campaigns" -- are the only ones that stand a chance. "For us, Capcom, the future is the PlayStation 3 and Xbox 360," he finishes up with, couching that in his belief that "This will be a difficult year for the handheld in general, DS or PSP." Perhaps he's been borrowing Pachter's sorcery ball?
[Via Nintendo Everything]
"Indeed, the Wii is becoming complex," he says. Seux believes that high-profile games like Mario & Sonic at the Olympic Games and New Super Mario Bros. Wii -- games that were "strongly supported" by "massive advertising campaigns" -- are the only ones that stand a chance. "For us, Capcom, the future is the PlayStation 3 and Xbox 360," he finishes up with, couching that in his belief that "This will be a difficult year for the handheld in general, DS or PSP." Perhaps he's been borrowing Pachter's sorcery ball?
[Via Nintendo Everything]
Pachter predicts 'solid' holiday for GameStop, industry sales 'rebound' in 2010

Pachter is hopeful for 2010, expecting a full-on rebound in game sales starting January. He points to the great exodus of fourth quarter 2009 as a factor behind the increased game sales, with first quarter releases of Bioshock 2, Splinter Cell: Conviction and Army of Two: The 40th Day mentioned as expected top earners. He says this uptick in sales will benefit GameStop, which he surmises will have about 30 percent share of the software market in January -- something that will insulate against what he expects to be a year of gradual decline in Wii hardware sales.
One more new challenger for Tatsunoko vs. Capcom

You can see Yatterman-2 in action at GameSpot -- the character premiered exclusively on that site's "On the Spot" video feature.
Add Mii to Sonic & Sega All-Stars Racing

Much like the racing Avatars in the Xbox 360 version, the Wii version of Sega All-Stars Racing allows your Miis to compete against Sonic, Knuckles, Ryo Hazuki, and the rest of the assembled Sega crew. Hey, this is one way to get Segata Sanshiro back in the game -- where he belongs.
Hold it! Phoenix Wright available on WiiWare this Monday
Phoenix Wright: Ace Attorney is ready to head into the WiiWare courtroom this Monday, Capcom reveals. You'll be able to relive the classic lawyer-em-up for 1,000 Wii Points ($10), where your Hamilton will net you the first four episodes from the original GBA game -- Capcom says the final fifth episode will be available later as DLC for 100 Wii Points ($1).
And if you're scratching your noggin, wondering what the big deal is, feel free to check out some recent videos from the game.
And if you're scratching your noggin, wondering what the big deal is, feel free to check out some recent videos from the game.
Memorex unveils line of Wii, Wii Fit, DSi gaming accessories at CES
We're not sure what the tagline will be – "Is it first-party? Or is it Memorex?" – but the storied consumer electronics company best known for its blank cassette tapes (remember those?) has been busy branching out, and a new series of video games accessories targeting Nintendo's various products is its latest endeavor.
The company has taken the opportunity at CES to unveil a Wii racing wheel, a Wii wireless sensor bar, some sleeves for everything from your Wiimote to your Wii Fit balance board, a charging kit for your Wiimotes, a rechargeable battery pack for Wii Fit, and some DSi goodies as well. Like most of these offerings, there isn't much you'll find exciting here. Check out the full specs in the press release after the break, or, if you're a visual learner, flip through the gallery for some eye candy.
No Wii is safe from 'Attack of the Movies 3D'
Avatar may be the big buzz in 3D flicks these days, but for many, the technology is always going to be associated with monster movies and those red-and-blue anaglyph lenses. For those of us hopelessly infatuated with those ridiculous-looking lenses and cheesy movies, Majesco is publishing Attack of the Movies 3D for Wii.The on-rails shooter features set pieces heavily inspired by movies, for up to four players to
Attack of the Movies 3D is expected for release this spring.
GM-1 connects real drums to Guitar Hero, Rock Band
If you're the type of person who spends the weekend stuffing wads of cash into your Skeet shooter, only to blow 'em to pieces with your golden shotgun once they're airborne, then the $250 Omega Music Technology's GM-1 may be the perfect accessory to your expensive hobbies. The system is essentially an intermediary between Guitar Hero or Rock Band gaming drums, allowing you to play along with the games' drum tracks on the real thing ($500 drum set sold separately).
As Ars Technica points out in a recent hands-on with the product, "It's an interesting idea, but you need to be willing to put some serious time and money into the project to get worthwhile results." Aside from owning a set of real drums, you'll need the "fake" ones, too -- the GM-1 sensors send feedback from your drum set to the attached Guitar Hero or Rock Band drums, which then send the in-game cues to the gaming console. Sure, it might work, but who's got the time and money? Oh, that's right, you, Mr. I Own the Biggest Music Game Peripheral Ever. Congratulations.
As Ars Technica points out in a recent hands-on with the product, "It's an interesting idea, but you need to be willing to put some serious time and money into the project to get worthwhile results." Aside from owning a set of real drums, you'll need the "fake" ones, too -- the GM-1 sensors send feedback from your drum set to the attached Guitar Hero or Rock Band drums, which then send the in-game cues to the gaming console. Sure, it might work, but who's got the time and money? Oh, that's right, you, Mr. I Own the Biggest Music Game Peripheral Ever. Congratulations.
Iwata: DS2 to feature movement sensor, new Wii Zelda coming 2010
Nintendo president Satoru Iwata has offered the first concrete information about the next DS system -- as in, not the next revision of the current DS, but the true next Nintendo handheld system -- in an interview with the Asahi Shimbun newspaper. "[It will have] highly detailed graphics," Iwata said, "and it will be necessary to have a sensor with the ability to read the movements of people playing." Sort of like the iPhone, yes, but Nintendo isn't exactly an also-ran in the field of motion-controlled gaming. Iwata declined to specify a release window for this DS2 -- or a better name than our suggestion.
Iwata also addressed potential service changes for both the current DS network and its successor, suggesting that there would be no "monthly service plan" offered for games. He indicated that Nintendo was looking to increase the number of businesses that host DS Wi-Fi hotspots instead of supporting a 3G-like service (à la Kindle or iPhone) for the DS. The "Mac de DS" service Nintendo provides in partnership with McDonald's offers free wireless connections for the handheld, along with exclusive downloadable content.
In Wii news, Iwata dropped one bomb that will delight fans ... and one that will probably initiate eyerolls. First, the good news: The new Zelda game -- sort of revealed at E3 last year -- is scheduled for release by the end of 2010. And now, that other news: The Wii Vitality Sensor, the bizarre biofeedback attachment also unveiled at E3, will be released somewhere in the neighborhood of July, following a press conference about the device.
[Via Kotaku]
Iwata also addressed potential service changes for both the current DS network and its successor, suggesting that there would be no "monthly service plan" offered for games. He indicated that Nintendo was looking to increase the number of businesses that host DS Wi-Fi hotspots instead of supporting a 3G-like service (à la Kindle or iPhone) for the DS. The "Mac de DS" service Nintendo provides in partnership with McDonald's offers free wireless connections for the handheld, along with exclusive downloadable content.
In Wii news, Iwata dropped one bomb that will delight fans ... and one that will probably initiate eyerolls. First, the good news: The new Zelda game -- sort of revealed at E3 last year -- is scheduled for release by the end of 2010. And now, that other news: The Wii Vitality Sensor, the bizarre biofeedback attachment also unveiled at E3, will be released somewhere in the neighborhood of July, following a press conference about the device.
[Via Kotaku]




















